Nuprl Definition : near-arcsine
near-arcsine(a;N) ==
eval b = a 4000 in
if (4) < (b)
then eval b = a 400 in
if (588) < (b)
then (π/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - a * a);2 * N)
else if (b + 4) < (584) then arcsine-approx(a;N) else arcsine-approx(a;N)
else if (b + 4) < (0)
then -(eval b = -(a) 400 in
if (588) < (b)
then (π/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - -(a) * -(a));2 * N)
else if (b + 4) < (584) then arcsine-approx(-(a);N) else arcsine-approx(-(a);N))
else eval m = 4 * (N + 1) in
eval a@0 = r0 m in
eval b = a m in
if (a@0 + 4) < (b)
then eval b = a 400 in
if (588) < (b)
then (π/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - a * a);2 * N)
else if (b + 4) < (584) then arcsine-approx(a;N) else arcsine-approx(a;N)
else if (b + 4) < (a@0)
then -(eval b = -(a) 400 in
if (588) < (b)
then (π/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - -(a) * -(a));2 * N)
else if (b + 4) < (584)
then arcsine-approx(-(a);N)
else arcsine-approx(-(a);N))
else r0
Definitions occuring in Statement :
arcsine-approx: arcsine-approx(a;n)
,
halfpi: π/2
,
rsqrt: rsqrt(x)
,
rational-approx: (x within 1/n)
,
rsub: x - y
,
rmul: a * b
,
rminus: -(x)
,
int-to-real: r(n)
,
callbyvalue: callbyvalue,
less: if (a) < (b) then c else d
,
apply: f a
,
multiply: n * m
,
add: n + m
,
natural_number: $n
Definitions occuring in definition :
rminus: -(x)
,
callbyvalue: callbyvalue,
apply: f a
,
rational-approx: (x within 1/n)
,
halfpi: π/2
,
rsqrt: rsqrt(x)
,
rsub: x - y
,
int-to-real: r(n)
,
rmul: a * b
,
multiply: n * m
,
less: if (a) < (b) then c else d
,
add: n + m
,
natural_number: $n
,
arcsine-approx: arcsine-approx(a;n)
FDL editor aliases :
near-arcsine
Latex:
near-arcsine(a;N) ==
eval b = a 4000 in
if (4) < (b)
then eval b = a 400 in
if (588) < (b)
then (\mpi{}/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - a * a);2 * N)
else if (b + 4) < (584) then arcsine-approx(a;N) else arcsine-approx(a;N)
else if (b + 4) < (0)
then -(eval b = -(a) 400 in
if (588) < (b)
then (\mpi{}/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - -(a) * -(a));2 * N)
else if (b + 4) < (584)
then arcsine-approx(-(a);N)
else arcsine-approx(-(a);N))
else eval m = 4 * (N + 1) in
eval a@0 = r0 m in
eval b = a m in
if (a@0 + 4) < (b)
then eval b = a 400 in
if (588) < (b)
then (\mpi{}/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - a * a);2 * N)
else if (b + 4) < (584)
then arcsine-approx(a;N)
else arcsine-approx(a;N)
else if (b + 4) < (a@0)
then -(eval b = -(a) 400 in
if (588) < (b)
then (\mpi{}/2 within 1/2 * N) - arcsine-approx(rsqrt(r1 - -(a)
* -(a));2 * N)
else if (b + 4) < (584)
then arcsine-approx(-(a);N)
else arcsine-approx(-(a);N))
else r0
Date html generated:
2016_10_26-PM-00_49_51
Last ObjectModification:
2016_10_13-PM-03_16_26
Theory : reals_2
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