Nuprl Definition : strat2play

play of game of length at least 2*n that follows strategy s
on the first moves by player two.⋅

strat2play(g;n;s) ==
  if (n =z 0)
  then {moves:sequence(Pos(g))| (2 ≤ ||moves||) ∧ (moves[0] InitialPos(g) ∈ Pos(g)) ∧ Legal1(moves[0];moves[1])} 
  else f:strat2play(g;n 1;s) ⋂ {moves:sequence(Pos(g))| 
                                  (((2 n) 2) ≤ ||moves||)
                                  ∧ Legal1(moves[2 n];moves[(2 n) 1])
                                  ∧ (moves[2 n] (s play-truncate(f;2 n)) ∈ Pos(g))} 
  fi 



Definitions occuring in Statement :  play-truncate: play-truncate(f;m) play-item: moves[i] sg-legal1: Legal1(x;y) sg-init: InitialPos(g) sg-pos: Pos(g) dep-isect: x:A ⋂ B[x] seq-item: s[i] seq-len: ||s|| sequence: sequence(T) ifthenelse: if then else fi  eq_int: (i =z j) le: A ≤ B and: P ∧ Q set: {x:A| B[x]}  apply: a multiply: m subtract: m add: m natural_number: $n equal: t ∈ T
Definitions occuring in definition :  ifthenelse: if then else fi  eq_int: (i =z j) seq-item: s[i] sg-init: InitialPos(g) dep-isect: x:A ⋂ B[x] subtract: m set: {x:A| B[x]}  sequence: sequence(T) le: A ≤ B seq-len: ||s|| and: P ∧ Q sg-legal1: Legal1(x;y) add: m equal: t ∈ T sg-pos: Pos(g) play-item: moves[i] apply: a play-truncate: play-truncate(f;m) multiply: m natural_number: $n
FDL editor aliases :  strat2play

Latex:
strat2play(g;n;s)  ==
    if  (n  =\msubz{}  0)
    then  \{moves:sequence(Pos(g))| 
                (2  \mleq{}  ||moves||)  \mwedge{}  (moves[0]  =  InitialPos(g))  \mwedge{}  Legal1(moves[0];moves[1])\} 
    else  f:strat2play(g;n  -  1;s)  \mcap{}  \{moves:sequence(Pos(g))| 
                                                                    (((2  *  n)  +  2)  \mleq{}  ||moves||)
                                                                    \mwedge{}  Legal1(moves[2  *  n];moves[(2  *  n)  +  1])
                                                                    \mwedge{}  (moves[2  *  n]  =  (s  play-truncate(f;2  *  n)))\} 
    fi 



Date html generated: 2019_06_20-PM-00_52_05
Last ObjectModification: 2019_01_02-PM-01_31_54

Theory : co-recursion-2


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