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Definitions
automata
4
Sections
AutomataTheory
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At:
lang
auto
is
min
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1.
Alph:
Type
2.
St:
Type
3.
Auto:
Automata(Alph;St)
4.
EquivRel x,y:Alph*. x LangOf(Auto)-induced Equiv y
5.
g:
(x,y:Alph*//(x LangOf(Auto)-induced Equiv y))
6.
x:
Alph*
7.
y:
Alph*
8.
(Result(Auto)x) = (Result(Auto)y)
9.
z:
Alph*
Auto(z @ x)
Auto(z @ y)
By:
Inst
Thm*
Auto:Automata(Alph;St), x,y,z:Alph*. (Result(Auto)x) = (Result(Auto)y)
(Result(Auto)z @ x) = (Result(Auto)z @ y) [Alph;St;Auto;x;y;z]
Generated subgoal:
1
10.
(Result(Auto)z @ x) = (Result(Auto)z @ y)
Auto(z @ x)
Auto(z @ y)
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