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Definitions
automata
5
Sections
AutomataTheory
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At:
min
auto
sound
1
1
1
1
1.
Alph:
Type
2.
St:
Type
3.
Auto:
Automata(Alph;St)
4.
l:
Alph*
5.
EquivRel x,y:Alph*. x LangOf(Auto)-induced Equiv y
6.
l1:
x,y:Alph*//(x LangOf(Auto)-induced Equiv y)
FinalState(Auto)(Result(Auto)l1)
By:
Analyze 6
Generated subgoal:
1
6.
l2:
Alph*
7.
l3:
Alph*
8.
l2 LangOf(Auto)-induced Equiv l3
FinalState(Auto)(Result(Auto)l2) = FinalState(Auto)(Result(Auto)l3)
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