Nuprl Lemma : eq-Game_transitivity

∀G,H,K:Game.  (G ≡ H ⇒ H ≡ K ⇒ G ≡ K)


Proof




Definitions occuring in Statement :  eq-Game: G ≡ H,  Game: Game,  all: ∀x:A. B[x],  implies: P ⇒ Q
Definitions unfolded in proof :  uall: ∀[x:A]. B[x],  so_lambda: λ2x.t[x],  member: t ∈ T,  prop: ℙ,  implies: P ⇒ Q,  so_apply: x[s],  all: ∀x:A. B[x],  guard: {T},  eq-Game: G ≡ H,  and: P ∧ Q,  cand: A c∧ B,  exists: ∃x:A. B[x],  right-option: right-option{i:l}(g;m),  left-option: left-option{i:l}(g;m),  or: P ∨ Q
Lemmas referenced :  Game-induction,  all_wf,  Game_wf,  eq-Game_wf,  or_wf,  left-option_wf,  right-option_wf,  left-indices_wf,  right-indices_wf,  left-move_wf,  equal_wf,  exists_wf,  right-move_wf,  eq-Game_inversion
Rules used in proof :  cut,  introduction,  extract_by_obid,  sqequalHypSubstitution,  sqequalSubstitution,  sqequalTransitivity,  computationStep,  sqequalReflexivity,  isectElimination,  thin,  sqequalRule,  lambdaEquality,  instantiate,  hypothesis,  cumulativity,  functionEquality,  hypothesisEquality,  independent_functionElimination,  lambdaFormation,  comment,  productElimination,  dependent_functionElimination,  independent_pairFormation,  dependent_pairFormation,  inlFormation,  inrFormation,  because_Cache

Latex:
\mforall{}G,H,K:Game.    (G  \mequiv{}  H  {}\mRightarrow{}  H  \mequiv{}  K  {}\mRightarrow{}  G  \mequiv{}  K)



Date html generated: 2018_05_22-PM-09_53_26
Last ObjectModification: 2018_05_20-PM-10_40_31

Theory : Numbers!and!Games


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