Nuprl Lemma : win2-iff

∀g:SimpleGame. (win2(g) ⇐⇒ ∀p:{p:Pos(g)| Legal1(InitialPos(g);p)} . ∃q:{q:Pos(g)| Legal2(p;q)} . win2(g@q))


Proof




Definitions occuring in Statement :  sg-change-init: g@j,  win2: win2(g),  sg-legal2: Legal2(x;y),  sg-legal1: Legal1(x;y),  sg-init: InitialPos(g),  sg-pos: Pos(g),  simple-game: SimpleGame,  all: ∀x:A. B[x],  exists: ∃x:A. B[x],  iff: P ⇐⇒ Q,  set: {x:A| B[x]} 
Definitions unfolded in proof :  sg-legal2: Legal2(x;y),  int_nzero: ℤ-o,  sg-reachable: sg-reachable(g;x;y),  sg-legal1: Legal1(x;y),  nequal: a ≠ b ∈ T ,  assert: ↑b,  bnot: ¬bb,  sq_stable: SqStable(P),  seq-truncate: seq-truncate(s;n),  play-truncate: play-truncate(f;m),  sq_type: SQType(T),  sequence: sequence(T),  spreadn: spread4,  sg-change-init: g@j,  sg-pos: Pos(g),  simple-game: SimpleGame,  it: ⋅,  unit: Unit,  bool: 𝔹,  win2strat: win2strat(g;n),  ge: i ≥ j ,  exists: ∃x:A. B[x],  guard: {T},  play-len: ||moves||,  top: Top,  uimplies: b supposing a,  uiff: uiff(P;Q),  or: P ∨ Q,  decidable: Dec(P),  lelt: i ≤ j < k,  int_seg: {i..j-},  bfalse: ff,  sg-init: InitialPos(g),  pi2: snd(t),  seq-item: s[i],  seq-nil: seq-nil(),  seq-cons: seq-cons(a;s),  pi1: fst(t),  seq-len: ||s||,  play-item: moves[i],  cand: A c∧ B,  btrue: tt,  ifthenelse: if b then t else f fi ,  eq_int: (i =z j),  strat2play: strat2play(g;n;s),  rev_implies: P ⇐ Q,  so_apply: x[s],  so_lambda: λ2x.t[x],  subtract: n - m,  not: ¬A,  false: False,  le: A ≤ B,  nat: ℕ,  subtype_rel: A ⊆r B,  prop: ℙ,  uall: ∀[x:A]. B[x],  true: True,  less_than': less_than'(a;b),  squash: ↓T,  less_than: a < b,  nat_plus: ℕ+,  member: t ∈ T,  win2: win2(g),  implies: P ⇒ Q,  and: P ∧ Q,  iff: P ⇐⇒ Q,  all: ∀x:A. B[x]
Lemmas referenced :  multiply-is-int-iff,  mod2-2n-plus-1,  nequal_wf,  modulus_wf,  mod2-2n,  seq-tl-item,  seq-add-len,  seq-add-item,  assert_of_lt_int,  lt_int_wf,  nat_plus_properties,  nat_plus_subtype_nat,  nat_plus_wf,  seq-tl_wf,  seq-add_wf,  seq-tl-len,  strat2play-invariant,  iff_weakening_equal,  strat2play_subtype_le,  subtype_rel_set,  int_seg_wf,  minus-zero,  true_wf,  squash_wf,  decidable__int_equal,  not-equal-2,  neg_assert_of_eq_int,  assert-bnot,  bool_subtype_base,  bool_cases_sqequal,  le_antisymmetry_iff,  mul_preserves_le,  mul-swap,  sq_stable__le,  multiply_nat_wf,  add_nat_wf,  add-is-int-iff,  mul_bounds_1a,  mul-commutes,  mul-distributes,  le-add-cancel-alt,  strat2play-invariant-1,  omega-shadow,  two-mul,  add-mul-special,  one-mul,  subtype_rel_self,  not-equal-implies-less,  zero-mul,  mul-distributes-right,  mul-associates,  set_subtype_base,  seq-cons-item,  subtype_base_sq,  sequence_wf,  le_reflexive,  le_weakening2,  le_weakening,  sequence_subtype,  strat2play_subtype,  sg-reachable_wf,  add-subtract-cancel,  assert_of_bnot,  eqff_to_assert,  iff_weakening_uiff,  iff_transitivity,  assert_of_eq_int,  eqtt_to_assert,  uiff_transitivity,  not-le-2,  int_subtype_base,  not_wf,  bnot_wf,  assert_wf,  equal-wf-base,  bool_wf,  eq_int_wf,  add-zero,  add-swap,  add-associates,  minus-minus,  minus-add,  minus-one-mul-top,  minus-one-mul,  condition-implies-le,  less-iff-le,  not-ge-2,  subtract_wf,  decidable__le,  ge_wf,  less_than_irreflexivity,  less_than_transitivity1,  nat_properties,  strat2play_wf,  play-item_wf,  subtype_rel_sets,  play-len_wf,  equal-wf-T-base,  le-add-cancel2,  lelt_wf,  le-add-cancel,  zero-add,  add-commutes,  add_functionality_wrt_le,  not-lt-2,  decidable__lt,  seq-item_wf,  equal_wf,  seq-len_wf,  seq-nil_wf,  seq-cons_wf,  simple-game_wf,  sg-change-init_wf,  sg-legal2_wf,  exists_wf,  all_wf,  respond-implies-win2,  win2_wf,  sg-init_wf,  sg-legal1_wf,  sg-pos_wf,  set_wf,  win2strat_wf,  nat_wf,  le_wf,  false_wf,  less_than_wf,  win2strat-properties
Rules used in proof :  levelHypothesis,  addLevel,  functionEquality,  functionExtensionality,  dependent_pairEquality,  universeEquality,  hyp_replacement,  multiplyEquality,  promote_hyp,  sqequalIntensionalEquality,  cumulativity,  instantiate,  imageElimination,  applyLambdaEquality,  impliesFunctionality,  equalityElimination,  dependentIntersection_memberEquality,  closedConclusion,  baseApply,  minusEquality,  addEquality,  axiomEquality,  intWeakElimination,  isect_memberFormation,  dependent_pairFormation,  intEquality,  voidEquality,  isect_memberEquality,  independent_isectElimination,  voidElimination,  unionElimination,  productEquality,  because_Cache,  setElimination,  setEquality,  independent_functionElimination,  productElimination,  isectEquality,  equalitySymmetry,  equalityTransitivity,  lambdaEquality,  applyEquality,  isectElimination,  hypothesis,  baseClosed,  imageMemberEquality,  sqequalRule,  natural_numberEquality,  dependent_set_memberEquality,  hypothesisEquality,  thin,  dependent_functionElimination,  extract_by_obid,  introduction,  cut,  sqequalHypSubstitution,  rename,  independent_pairFormation,  lambdaFormation,  sqequalReflexivity,  computationStep,  sqequalTransitivity,  sqequalSubstitution

Latex:
\mforall{}g:SimpleGame
    (win2(g)  \mLeftarrow{}{}\mRightarrow{}  \mforall{}p:\{p:Pos(g)|  Legal1(InitialPos(g);p)\}  .  \mexists{}q:\{q:Pos(g)|  Legal2(p;q)\}  .  win2(g@q))



Date html generated: 2018_07_25-PM-01_37_01
Last ObjectModification: 2018_07_11-PM-00_23_31

Theory : co-recursion


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