Nuprl Lemma : implies-sg-win2

∀g:SimpleGame
  ((∃Good:Pos(g) ⟶ ℙ'
     ∃F:p:{p:Pos(g)| Good[p]}  ⟶ q:{q:Pos(g)| Legal1(p;q)}  ⟶ Pos(g)
      (Good[InitialPos(g)] ∧ (∀p:{p:Pos(g)| Good[p]} . ∀q:{q:Pos(g)| Legal1(p;q)} .  (Good[F[p;q]] ∧ Legal2(q;F[p;q]))))\000C)
  ⇒ win2(g))


Proof




Definitions occuring in Statement :  win2: win2(g),  sg-legal2: Legal2(x;y),  sg-legal1: Legal1(x;y),  sg-init: InitialPos(g),  sg-pos: Pos(g),  simple-game: SimpleGame,  prop: ℙ,  so_apply: x[s1;s2],  so_apply: x[s],  all: ∀x:A. B[x],  exists: ∃x:A. B[x],  implies: P ⇒ Q,  and: P ∧ Q,  set: {x:A| B[x]} ,  function: x:A ⟶ B[x]
Definitions unfolded in proof :  all: ∀x:A. B[x],  implies: P ⇒ Q,  exists: ∃x:A. B[x],  and: P ∧ Q,  win2: win2(g),  uall: ∀[x:A]. B[x],  member: t ∈ T,  nat: ℕ,  false: False,  ge: i ≥ j ,  guard: {T},  uimplies: b supposing a,  prop: ℙ,  win2strat: win2strat(g;n),  decidable: Dec(P),  or: P ∨ Q,  iff: P ⇐⇒ Q,  not: ¬A,  rev_implies: P ⇐ Q,  uiff: uiff(P;Q),  subtract: n - m,  subtype_rel: A ⊆r B,  top: Top,  le: A ≤ B,  less_than': less_than'(a;b),  true: True,  so_lambda: λ2x.t[x],  so_apply: x[s],  so_apply: x[s1;s2],  sq_type: SQType(T),  bool: 𝔹,  unit: Unit,  it: ⋅,  btrue: tt,  ifthenelse: if b then t else f fi ,  bfalse: ff,  squash: ↓T,  play-item: moves[i],  int_seg: {i..j-},  lelt: i ≤ j < k,  play-truncate: play-truncate(f;m),  play-len: ||moves||,  cand: A c∧ B,  nat_plus: ℕ+,  less_than: a < b,  sq_stable: SqStable(P),  seq-item: s[i],  pi2: snd(t)
Lemmas referenced :  nat_properties,  less_than_transitivity1,  less_than_irreflexivity,  ge_wf,  less_than_wf,  decidable__le,  subtract_wf,  false_wf,  not-ge-2,  less-iff-le,  condition-implies-le,  minus-one-mul,  zero-add,  minus-one-mul-top,  minus-add,  minus-minus,  add-associates,  add-swap,  add-commutes,  add_functionality_wrt_le,  add-zero,  le-add-cancel,  nat_wf,  exists_wf,  sg-pos_wf,  subtype_rel_self,  sg-legal1_wf,  sg-init_wf,  all_wf,  sg-legal2_wf,  simple-game_wf,  eq_int_wf,  bool_wf,  equal-wf-base,  assert_wf,  bnot_wf,  not_wf,  int_subtype_base,  subtype_base_sq,  strat2play_wf,  not-le-2,  le_wf,  equal-wf-T-base,  play-len_wf,  uiff_transitivity,  eqtt_to_assert,  assert_of_eq_int,  iff_transitivity,  iff_weakening_uiff,  eqff_to_assert,  assert_of_bnot,  equal_wf,  strat2play-invariant-1,  le-add-cancel-alt,  decidable__lt,  not-lt-2,  lelt_wf,  le-add-cancel2,  subtract-add-cancel,  strat2play_subtype,  le_weakening2,  seq-truncate-item,  seq-len-truncate,  squash_wf,  true_wf,  iff_weakening_equal,  add-is-int-iff,  mul-distributes,  mul-commutes,  seq-item_wf,  mul_bounds_1a,  seq-len_wf,  set_subtype_base,  multiply-is-int-iff,  mul-associates,  mul-distributes-right,  zero-mul,  not-equal-implies-less,  le_reflexive,  one-mul,  add-mul-special,  two-mul,  omega-shadow,  add_nat_wf,  multiply_nat_wf,  sq_stable__le,  play-item_wf,  minus-zero
Rules used in proof :  sqequalSubstitution,  sqequalTransitivity,  computationStep,  sqequalReflexivity,  lambdaFormation,  sqequalHypSubstitution,  productElimination,  thin,  isect_memberFormation,  introduction,  cut,  extract_by_obid,  isectElimination,  hypothesisEquality,  hypothesis,  setElimination,  rename,  intWeakElimination,  natural_numberEquality,  independent_isectElimination,  independent_functionElimination,  voidElimination,  sqequalRule,  lambdaEquality,  dependent_functionElimination,  axiomEquality,  equalityTransitivity,  equalitySymmetry,  unionElimination,  independent_pairFormation,  addEquality,  applyEquality,  isect_memberEquality,  voidEquality,  intEquality,  minusEquality,  because_Cache,  instantiate,  functionEquality,  cumulativity,  universeEquality,  setEquality,  productEquality,  baseClosed,  baseApply,  closedConclusion,  dependentIntersection_memberEquality,  dependent_set_memberEquality,  equalityElimination,  impliesFunctionality,  imageElimination,  imageMemberEquality,  addLevel,  hyp_replacement,  levelHypothesis,  applyLambdaEquality,  multiplyEquality,  dependent_pairFormation,  sqequalIntensionalEquality,  promote_hyp

Latex:
\mforall{}g:SimpleGame
    ((\mexists{}Good:Pos(g)  {}\mrightarrow{}  \mBbbP{}'
          \mexists{}F:p:\{p:Pos(g)|  Good[p]\}    {}\mrightarrow{}  q:\{q:Pos(g)|  Legal1(p;q)\}    {}\mrightarrow{}  Pos(g)
            (Good[InitialPos(g)]
            \mwedge{}  (\mforall{}p:\{p:Pos(g)|  Good[p]\}  .  \mforall{}q:\{q:Pos(g)|  Legal1(p;q)\}  .    (Good[F[p;q]]  \mwedge{}  Legal2(q;F[p;q])))))
    {}\mRightarrow{}  win2(g))



Date html generated: 2019_06_20-PM-00_54_03
Last ObjectModification: 2019_01_02-PM-01_32_21

Theory : co-recursion-2


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